﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DungeonCraft.DataModel
{
    public static class Block
    {
        public static int width = 10;
        public static int height = 15;

        public static int locationToBlock(int location, int blockRatio)
        {
            return Convert.ToInt32(Math.Floor((double)location / blockRatio));
        }
    }

}
